You've seen this before, here it actually means something. Below is a breakdown of how this place runs. Just the systems that define the experience and what you'll be working with if you stick around.
Killing another player will result in a permanent ban. Intentional or not, you pull the trigger—you leave the server.
If you're asked to do something by the server owner, respect that you're respected, but comply or fly.
Do not raid player bases, steal gear, or enter where you're not invited. Do not take vehicles that are locked. This includes offline theft and “just looking around.”
No building within 250 meters of:
Exception: A standalone cabin may be claimed if:
Do not block:
Each player (or team of 2) may own:
Team size increases the limit proportionally. (4 player team = 2 of each)
If a vehicle, gear or your life is lost, glitched, destroyed, or bugged—it's gone. No admin replacements or recovery.
If a vehicle is not locked, it is fair game. It does not matter if it's named, contains loot. If it's inside a base, that automatically claims a vehicle, but no hoarding will be tolerated, insta-ban.
Certain areas on the map will auto-destroy vehicles left within them. These exist to discourage hoarding and maintain server performance.